Archive for October, 2004
October 23, 2004 at 9:57 pm
A psychologist would probably have a good and interesting theory about this, and be able to use this to give us some insight into Tara’s psyche or personality, or maybe even about the kind of person she’s going to become later in life. But I can’t do any of that. All I can come up with to analyze this is that it’s crowded in that girl’s bed.
Here’s the deal: every night at bedtime we go through this very structured routine where Tara takes a variety of toys and other things and brings them into bed with her, placing each one individually where she wants it around her pillow. By the time she’s finished, the bed is so crowded that she couldn’t move left or right if she wanted to. We have no need to worry about her falling off the bed.
Here’s what she has in bed with her tonight:
1 – “Baby doll” – her plastic toy baby doll
1 – “White bear” – a stuffed bear, which is actually pink, white, and blue
1 – “Ginger bear” – another stuffed bear, which is more white than White bear
1 – “Daddle-dale” – a stuffed pterodactyl
1 – Care-bear – stuffed animal (the pink one)
1 – stuffed Winnie-the-Pooh
2 – stuffed puppy dogs
1 – plastic Pillsbury Doughboy toy
1 – “boo” – her thin, white security blanket
1 – Kipper’s Christmas book – the book we read tonight before bed
And of course, her regular pillow and blankets. Like I said, it’s crowded in there. What it means? I have no clue.
October 23, 2004 at 9:55 pm
Today was the final lawn-cutting of 2004.
This is a Good Thing.
October 18, 2004 at 4:51 pm
I’m always the first one wearing short to work every spring, and the last one wearing long pants in the fall. For the first time since March, I had to wear long pants to work today. It’s too cold for shorts — about 60 today for the high temp. I work better in shorts and a t-shirt. Long pants make me sad.
October 9, 2004 at 10:18 pm
Sean’s only knowledge of Grand Theft Auto: Vice City, at the age of 6, is that it’s a Playstation game Dad only plays after the kids are in bed.
This morning, as we were all in the kitchen area, I was mentioning that I was up way too late last night, but it was okay because I had finally completed a tough mission in Vice City. Cari jumped on that, sarcastically congratulating me for doing well at a game she dislikes, and asking me how many people I killed in completing the mission. I said “none” (which I later realized was incorrect), but my answer wasn’t quick, nor was it convincing.
So Sean asks, “Do you have to kill people in Vice City?” I told him that it’s a very violent game, and sometimes you do have to kill people as part of the game. (Mind you, he’s watched me kill people while playing SOCOM 2, though he understands that’s in the name of fighting the bad guys.)
So Sean hears me say this, takes it in for a moment, and with a fair share of disbelief says something like “So you’re playing a very violent game … and you’re such a nice guy!”
We ALL had a hearty laugh.
Kids……
October 9, 2004 at 10:16 pm
Lately Tara has been playing with blocks and building things — like most 2 year olds do.
But unlike most 2 year olds, she doesn’t build towers up as high as she can — she builds these little “cities” spread out across the entire floor — 2-3 blocks at a time stacked up like a house or something, and 25 of them laid out in a nice pattern.
It’s incredible to see and I’ve committed to taking a picture next time she does it. Cari thinks she’s gonna be an engineer or architect.